Video Game Designers

Average Base Salary:

JOB OPENINGS:

9100

Occupation Overview - Video Game Designers

Design core features of video games. Specify innovative game and role-play mechanics story lines and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Training Courses for the Video Game Designers Job Role
Design core features of video games. Specify innovative game and role-play mechanics story lines and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Core Task Examples:

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
  • Collaborate with artists to achieve appropriate visual style.
  • Conduct regular design reviews throughout the game development process.
  • Consult with multiple stakeholders to define requirements and implement online features.
  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
  • Create gameplay prototypes for presentation to creative and technical staff and management.
  • Create gameplay test plans for internal and external test groups.
  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
  • Devise missions, challenges, or puzzles to be encountered in game play.
  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
  • Guide design discussions between development teams.
  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.
  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
  • Provide feedback to designers and other colleagues regarding game design features.
  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

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